using System;
using System.Windows.Forms;
using System.Drawing;


namespace WinformToolkit.Drawing
{
	///// <summary>
	///// Polygon tool
	///// </summary>
	//class ToolPolygon : WinformToolkit.Drawing.ToolObject
	//{
	//	public ToolPolygon()
	//	{
 //           Cursor = this.LoadCursor("Pencil.cur");
 //       }

 //       private int lastX;
 //       private int lastY;
 //       private DrawPolygon newPolygon;
 //       private const int minDistance = 15*15;

 //       /// <summary>
 //       /// Left mouse button is pressed
 //       /// </summary>
 //       /// <param name="drawArea"></param>
 //       /// <param name="e"></param>
 //       public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
 //       {
 //           // Create new polygon, add it to the list
 //           // and keep reference to it
 //           newPolygon = new DrawPolygon(e.X, e.Y, e.X + 1, e.Y + 1);
 //           AddNewObject(drawArea, newPolygon);
 //           lastX = e.X;
 //           lastY = e.Y;
 //       }

 //       /// <summary>
 //       /// Mouse move - resize new polygon
 //       /// </summary>
 //       /// <param name="drawArea"></param>
 //       /// <param name="e"></param>
 //       public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
 //       {
 //           drawArea.Cursor = Cursor;

 //           if ( e.Button != MouseButtons.Left )
 //               return;

 //           if ( newPolygon == null )
 //               return;                 // precaution

 //           Point point = new Point(e.X, e.Y);
 //           int distance = (e.X - lastX)*(e.X - lastX) + (e.Y - lastY)*(e.Y - lastY);

 //           if ( distance < minDistance )
 //           {
 //               // Distance between last two points is less than minimum -
 //               // move last point
 //               newPolygon.MoveHandleTo(point, newPolygon.HandleCount);
 //           }
 //           else
 //           {
 //               // Add new point
 //               newPolygon.AddPoint(point);
 //               lastX = e.X;
 //               lastY = e.Y;
 //           }

 //           drawArea.Invalidate();
 //       }

 //       public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e)
 //       {
 //           newPolygon = null;

 //           base.OnMouseUp (drawArea, e);
 //       }


	//}
}
